Contact Form

Name

Email *

Message *

Cari Blog Ini

Sdl2 Vulkan Macos

LunarG Vulkan SDK Supports Vulkan API Revision 13283

Update Brings MacOS Compatibility

New Release Enhances SDL2 Integration

LunarG has announced the release of a new SDK for Windows, Linux, and macOS that supports Vulkan API revision 13283. This release includes several enhancements, including improved support for SDL2.

SDL2 is a popular cross-platform library for multimedia applications. With this update, SDL2 now supports Vulkan on macOS. This is a significant improvement, as Vulkan was previously not available on this platform. SDL video driver does not have Vulkan_CreateSurface.

To use Vulkan with SDL2 on macOS, developers simply need to add the following command to their macossetupsh script:

``` WEB Open up the macossetupsh script and add the following command directly beneath. WEB LunarG has released a new SDK for Windows Linux macOS that supports Vulkan API revision 13283. WEB This is a sample repository that completes the boilerplate work to get Vulkan set up with SDL2 projects. WEB SDL2 with Vulkan does not actually have Vulkan on macOS The SDL video driver does not have Vulkan_CreateSurface. Int main int argc char argv SDL_Init SDL_INIT_EVERYTHING. WEB Simple DirectMedia Layer SDL SDL Graphics with Vulkan Vulkan is a generation API for high-efficiency. WEB If it is not found on macOS SDL will attempt to load vulkanframeworkvulkan libvulkan1dylib.. ```

This update is a welcome addition for developers who want to use Vulkan on macOS. Vulkan is a high-performance API that can be used to create visually stunning applications.

The new LunarG Vulkan SDK is available for download from the LunarG website.


Comments